[Humanist] 29.749 chair/reader in gaming at York &al
Humanist Discussion Group
willard.mccarty at mccarty.org.uk
Sun Feb 28 09:19:02 CET 2016
Humanist Discussion Group, Vol. 29, No. 749.
Department of Digital Humanities, King's College London
Submit to: humanist at lists.digitalhumanities.org
Date: Tue, 23 Feb 2016 15:42:11 +0000
From: Sebastian Deterding <Sebastian at codingconduct.cc>
Subject: Hiring: Chair/Reader in Computer Science and Digital Games @ University of York (deadline March 14)
come work with me and the fab folks at the Digital Creativity Hub at York, Goldsmiths, Falmouth, and Cass: We are hiring a Chair/Reader in Computer Science and Digital Games. We're looking for someone passionate to take research and management leadership in a big and fast-growing team of researchers working at the convergence of games and interactive media. For details, seehttp://digitalcreativity.ac.uk/#recruiting or send me an e-mail.
Please share to whoever you think might fit and enjoy the role.
# Role Description
You are an outstanding interdisciplinary research leader in digital creativity, with a vision for changing people’s lives through research in digital games and computer science. You will play a leading role in the Digital Creativity Hub (DC Hub), a major (£18 million) investment by three UK research councils, four universities, and over 80 collaborative partner organisations to create a world centre of excellence for impact-driven research, focusing on digital games, interactive media and the rich space where they converge. The main DC Hub site is York, with “spoke” sites at the Cass Business School, Goldsmiths (University of London) and Falmouth University. The DC Hub builds further upon other current projects led by the University of York including the £12 million EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (www.iggi.org.uk) and the Centre for Digital Heritage (www.york.ac.uk/digital-heritage/). The City of York is uniquely placed to host the DC Hub as the UK’s only UNESCO City of Media Arts, one of only 8 such cities across the world.
You will lead projects which harness the huge potential of digital games for economic, social, scientific and cultural impact. You will bring strong vision, drive, leadership and interpersonal skills, working across disciplines and co-creating research and impact with users, including some of the 80+ partner organisations which were involved in creating the DC Hub. You will attract other talented researchers to the DC Hub. You will conduct world-leading interdisciplinary research in computer science applied to digital games with substantial track record in an area such as: gamification/applied games, game-based learning, artificial intelligence, graphics, virtual/augmented reality, game analytics, storytelling or social media. You will have experience of using games as a tool for research, dissemination and impact. You will bring a multidisciplinary approach, an ability to motivate and lead interdisciplinary teams of researchers, and a desire to broaden your own knowledge outside your main discipline area. We would prefer to make an appointment at Chair level, but will consider candidates of outstanding potential whose track record supports appointment at Reader level, who should quickly demonstrate levels of achievement resulting in promotion to Chair.
# Key Requirements
- Ability to lead research projects across disciplines, and provide a major role in supporting the management of the DC Hub
Internationally recognised expertise in computer science and digital games research with substantial track record in an area such as: gamification/applied games, game-based learning, artificial intelligence, graphics, virtual/augmented reality, game analytics, storytelling or social media
- Ability to attract funds for internationally excellent research, operating across disciplinary boundaries
- Ability to interact with partner organisations and with staff and students at all levels, particularly games and media industry partners, and willingness to travel to partner sites
- Understanding (and preferably experience) of commercial games development and the wider digital games industry
- Knowledge of a variety of teaching techniques to enthuse and engage students, and the ability to design and deliver teaching material
- Highly developed oral and written communication skills for both academic and non-academic audiences, as well as an understanding of the importance of communication in motivating other members of the team
You will be expected to engage primarily in research during your first 3 years, and will continue to devote much of their time to research after this 3 years, having secured further grant funding. You will also lead and participate in teaching, particularly for advanced postgraduate courses in digital games.
Salary will be commensurate with experience on the Reader scale (currently £47,801 - £58,754 per annum) or the Professorial scale (current minimum £60,266 per annum).
# To Apply
Informal enquiries may be directed to Professor Peter Cowling (dchub at york.ac.uk), or alternatively for a confidential discussion contact Paul Ellison (Recruitment Adviser) on +44 (0)1904 324865.
Closing date: 14 March 2016
Interviews: 21 April 2016
The University of York is an equal opportunity employer and values diversity. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, or disability status.
Dr Sebastian Deterding | Reader/Senior Research Fellow
Digital Creativity Hub | University of York
Tel +44 1904 32-5459 | Mail sebastian at codingconduct.cc
Twitter @dingstweets | Skype sebastiandeterding
Web codingconduct.cc | Mobile +44 7985 409538
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