[Humanist] 22.308 events: animation & social agents

Humanist Discussion Group willard.mccarty at mccarty.org.uk
Sun Nov 9 10:54:13 CET 2008

                 Humanist Discussion Group, Vol. 22, No. 308.
         Centre for Computing in the Humanities, King's College London
                Submit to: humanist at lists.digitalhumanities.org

        Date: Sun, 09 Nov 2008 09:51:31 +0000
        From: A.Nijholt at ewi.utwente.nl <A.Nijholt at ewi.utwente.nl>
        Subject: cfp: Computer Animation and Social Agents

CASA 2009

Computer Animation and Social Agents
June 17-19 2009, Amsterdam

Call For Papers

The Human Media Interaction (HMI) department of the University of Twente 
in the Netherlands and the Computer Graphics Society (CGS) are pleased 
to announce the 22nd Annual Conference on Computer Animation and Social 
Agents (CASA 2009) to be held on June 17-19, 2009 in "Het Trippenhuis", 
Amsterdam, the Netherlands.

CASA is the leading international conference in the field of computer 
animation and social agents. CASA 2009 will provide great opportunities 
to interact with leading experts, share your own work, and educate 
yourself through exposure to the research of your peers from around the 
world. In addition, make friends and experience wonderful Amsterdam. The 
conference venue is located on one of the famous canals of Amsterdam.

We are seeking regular full papers, short papers, and posters with the 
following topics, but which are not limited to:

Animation Techniques : Motion Control, Motion Capture and Retargeting, 
Path Planning, Physics based Animation, Image based Animation, 
Behavioral Animation, Artificial Life, Deformation, Facial Animation, 
Multi-Resolution and Multi-Scale Models, Knowledge-based Animation, 
Motion Synthesis;

Social Agents: Social Agents and Avatars, Emotion and Personality, 
Virtual Humans, Autonomous Actors, AI based Animation, Social and 
Conversational Agents, Inter-Agent Communication, Social Behavior, 
Gesture Generation, Crowd Simulation;

Other Related Topics: Animation Compression and Transmission, Semantics 
and Ontologies for Virtual Humans/Environments, Animation Analysis and 
Structuring, Anthropometric Virtual Human Models, Acquisition and 
Reconstruction of Animation Data, Level of Details, Semantic 
Representation of Motion and Animation, Medical Simulation, Cultural 
Heritage, Interaction for Virtual Humans, Augmented Reality and Virtual 
Reality, Computer Games and Online Virtual Worlds.

All accepted full papers, about 35 of them, will be published, at the 
time of the conference, in a special issue of The Journal of Computer 
Animation and Virtual Worlds by Wiley. Short papers and posters will be 
published as CD or hardcopy proceedings with ISBN.


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