SPECIAL ISSUE ON GAMING APPLICATIONS FOR CULTURAL HERITAGE - IEEE Transactions on Games

https://transactions.games/special-issue/special-issue-on-gaming-applications-for-cultural-heritage

Important Dates

Topics

This special issue is focused on interactive experiences and gaming topics, highlighting the multidisciplinary nature of developing useful CH games or gamified experiences to attract collaborations between researchers in the humanities, industrial companies and institutions interested in CH products, gameplay researchers and experts in technologies such as Artificial Intelligence, Human-Computer Interaction and eXtended Reality. Contributions focused on game mechanics applied to cultural content, the application of innovative technologies to support game designers exploiting hardware capabilities (e.g., computational resources, tracking, sensors) of mobile, virtual reality (VR), augmented reality (AR) devices and IoT paradigms are of particular interest for this Special Issue as well as contributions related to co-design experiences and methods, and end-user tools that aim at democratising and making gaming design processes more diverse.

Potential topics include but are not limited to:

We invite the submission of high-quality papers on the topics above in the following formats:

Authors should follow IEEE Transactions on Games guidelines for their submissions and clearly identify their papers for this special issue during submission. Papers must present original, previously unpublished work and will be subject to the standards and peer-review process of the journal. Scientific and technological content in line with the journal is expected. See (https://www.transactions.games/submit/submission-guidelines) for author information guidelines and page length limits.

Guest Editors

-- 
Pierpaolo Basile, PhD
Associate Professor
LACAM, SWAP Research group
Dipartimento di Informatica - Università degli Studi di Bari Aldo Moro, Italy
http://www.di.uniba.it/~swap/index.php?n=Membri.Basile
Twitter: @basilepp