[Humanist] 29.781 events: living with projects; minimal computing

Humanist Discussion Group willard.mccarty at mccarty.org.uk
Mon Mar 14 09:34:59 CET 2016

                 Humanist Discussion Group, Vol. 29, No. 781.
            Department of Digital Humanities, King's College London
                Submit to: humanist at lists.digitalhumanities.org

  [1]   From:    "Ridge, Mia" <Mia.Ridge at bl.uk>                            (19)
        Subject: 'Living with digital projects' - MCG Spring 2016 event call
                for papers closes March 21

  [2]   From:    "Jentery Sayers (UVic English)" <jentery at uvic.ca>         (43)
        Subject: CFP: Minimal Computing Workshop at Digital Humanities 2016

        Date: Sun, 13 Mar 2016 17:15:16 +0000
        From: "Ridge, Mia" <Mia.Ridge at bl.uk>
        Subject: 'Living with digital projects' - MCG Spring 2016 event call for papers closes March 21

The Museums Computer Group is inviting proposals for our 2016 Spring workshop, to be held at the Hospitium in York on May 6, 2016. Continuing the MCG's long-standing interest in how museums respond to the changes that digital technologies bring, our event theme is 'Life Support: living with digital projects'.

Museums have invested in digital projects for exhibitions, events, audience interaction, collections management and more. Myriad funders, from government to trusts and foundations to philanthropists, are willing to provide project funding for museums to complete website rebuilds, develop new digital interactives and apps, create online collections sites and picture libraries. But what happens the day after a project launches? How do individual projects affect the rest of the museum? And a year after launch, what traces remain of the lessons learnt?

We are seeking proposals from colleagues willing to share their insights on the aftermath of digital projects in the cultural heritage sector. How have you successfully integrated digital projects into core business? Where have you struggled, and what lessons have you learned? Topics of interest include:

* Maintaining digital projects after the funding has run out
* The pros and cons of building in-house expertise vs outsourcing and agencies
* Integrating project learning into core practices, workflows and job descriptions
* The role of project evaluation internally and in the wider sector
* How partnerships change and evolve after the end of a project.

We are looking for a number of short (c. 20 minute) talks that share practical experience and will give delegates concrete ideas to take back to their organisations. We would also be interested in sessions that take a different approach, whether that be a workshop, debate or roundtable - feel free to be creative in pitching your idea! If you're not sure about your proposed topic or format, then get in touch: http://museumscomputergroup.org.uk/contact/

Our application form is here: http://goo.gl/forms/5qddYLUN6r

*The call closes at midnight GMT on March 21, 2016<x-apple-data-detectors://3>. We will review proposals and get back to you within a fortnight.*

Other event information:
In what's probably a first for the cultural sector, the MCG has started sharing the profits from our events with speakers. Speakers can choose to 'pay it forward' and contribute to bursaries for low income/unwanted attendees, or accept a small sum in recognition of the work it takes to prepare a presentation.

Our keynote speaker is a major figure from the museum world - stay tuned for an announcement this week!

Don't miss out on event news - follow @ukmcg or register for occasional updates on Calls for Proposals and ticketing: http://museumscomputergroup.us6.list-manage.com/subscribe?u=8562366cd3e252e8ce0b84eb2&id=c42ece539e

Early bird tickets are now on sale - buy now and save: http://www.eventbrite.co.uk/e/mcg-spring-workshop-2016-life-support-living-with-digital-projects-tickets-22239111782

Find out why people love coming to our events: http://museumscomputergroup.org.uk/meetings/

Finally - save the date! UKMW16 will be held at the Wellcome Collection in London on 19 October 2016<x-apple-data-detectors://7>.

        Date: Mon, 14 Mar 2016 03:09:01 +0000
        From: "Jentery Sayers (UVic English)" <jentery at uvic.ca>
        Subject: CFP: Minimal Computing Workshop at Digital Humanities 2016

*** Attachments:

Hello, everyone.

Perhaps this CFP for "Minimal Computing: A Workshop" at Digital Humanities 2016 will be of interest. Details below my signature. Abstract are due 1 May 2016.


Jentery Sayers
University of Victoria

12 July 2016 | Digital Humanities 2016 | Kraków

Scheduled for 12 July 2016, this Digital Humanities 2016 (http://dh2016.adho.org/) workshop will explore the practice and influence of minimal computing from both a practical and theoretical perspective. We use “minimal computing” to refer to computing done under some set of significant constraints, including constraints of hardware, software, education, network capacity, infrastructure, and power. Minimal computing is also used to capture the maintenance, refurbishing, and use of machines to do work out of necessity, along with the choice to use streamlined computing hardware, such as Raspberry Pi or Arduino.

In essence, it calls for the reduction of the technical infrastructure required to produce, disseminate, and preserve digital scholarship. Put this way, it can reduce external dependencies (such as reliance on proprietary software, network infrastructure, or complex technology stacks), help communities to assert some control over their content, and facilitate sharing and preservation. This dichotomy of choice versus necessity underscores technology that is arguably not the high-performance computing of high-income economies. By operating within this tension between choice and necessity, minimal computing brings important concepts and practices within digital humanities to the fore. In this way it is also an intellectual concept, akin to environmentalism, asking for balance between gains and costs in areas including social justice, manufacturing, waste, and labor.

Despite its fundamental concerns, minimal computing still lacks a cogent research agenda within digital humanities. As such, this workshop aims to bring like-minded researchers from a variety of disciplines to the same space to share work in progress and collectively articulate lines of future inquiry.


For the workshop, we invite short papers or thought pieces (500-2000 words) engaging questions such as:

* What are best practices for application construction in order to maximize access, decrease obsolescence, and reduce e-waste?
* How and in what ways does experience in mid- and low-income economies inform ongoing assumptions about how research and collaboration are conducted in high-income economies?
* In terms of computing and culture, what meaningful differences emerge across economical, infrastructural, and material conditions?
* In and beyond digital humanities, what is implied by minimalist design, and to what effects on practice?
* In digital humanities and other contexts, what research is being > conducted with which physical computing technologies, how, and why?
* How do the different histories of minimalism in art, design, and > industry form genealogies for minimalism in computers? Or what interesting work are people currently doing with minimal computing in areas such as art, design, and experimental media?

Papers may be anchored in existing minimal computing projects, or they may be more theoretical or historical in character.

SUBMISSIONS (by 1 May 2016)

To respond to this call for papers, please submit a 250-word abstract to Jentery Sayers (University of Victoria) at jentery at uvic.ca<mailto:jentery at uvic.ca>. Together with the abstract, please include your name, email address, and affiliation. Please include the abstract in the body of your email. Do not include any attachments or links to Google Drive, Dropbox, GitHub, or the like. Abstracts are due by 1 May 2016.


Accepted papers will be published online at least two weeks prior to the workshop. This way, workshop participants may read the papers in advance and come prepared with questions and comments.

On 12 July 2016, the workshop will blend delivery of short papers (or thought pieces) with seminar discussion, demonstrations, and prototype testing.

* 9:30am-12:30pm: The first half of the workshop will consist of 8-10 presentations, together with focused discussion of the presenters’ minimal computing projects. Presentations and projects will be drawn from responses to this CFP.

* 12:30pm-1:30pm: Lunch (on our own; not provided)

* 1:30pm-4:00pm: Participants will collectively develop a research agenda for minimal computing, with all participants collaborating to identify projects, build ideas, share and test prototypes, and articulate collective interests. Where applicable, participants will demonstrate workflows and projects involving physical computing platforms such as Raspberry Pi and Arduino.


The organizing team for this workshop is Tiffany Chan (University of Victoria), Alex Gil (Columbia University), Kim Martin (University of Guelph), Brian Rosenblum (University of Kansas), and Jentery Sayers (University of Victoria).

Should you have any questions about the workshop, then please do not hesitate to contact Jentery Sayers at jentery at uvic.ca<mailto:jentery at uvic.ca>.

This CFP is available online at http://go-dh.github.io/mincomp/blog/2016/03/11/cfp-dh2016/.


Jentery Sayers
Assistant Professor, English
Faculty Member, Cultural, Social, and Political Thought
Director, Maker Lab in the Humanities
University of Victoria
jentery at uvic.ca<mailto:jentery at uvic.ca> | @jenterysayers<https://twitter.com/jenterysayers>
maker.uvic.ca http://maker.uvic.ca/  | jenterysayers.com<http://www.jenterysayers.com/>

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