[Humanist] 28.72 doctoral course on games for history

Humanist Discussion Group willard.mccarty at mccarty.org.uk
Sat May 31 23:52:05 CEST 2014


                  Humanist Discussion Group, Vol. 28, No. 72.
            Department of Digital Humanities, King's College London
                       www.digitalhumanities.org/humanist
                Submit to: humanist at lists.digitalhumanities.org



        Date: Sun, 01 Jun 2014 06:46:14 +1000
        From: Willard McCarty <willard.mccarty at mccarty.org.uk>
        Subject: Historical Representation in Games - PhD Course



[The following forwarded from the SIG for Computing, Information and 
Society, on a doctoral course in historical simulation/gaming. --WM]

> *From: *Communication History Discussion List
> <communicationhistory at communicationhistory.org
> <mailto:communicationhistory at communicationhistory.org>>
> *Subject: **Historical Representation in Games - PhD Course*
> *Date: *May 31, 2014 at 7:47:56 AM EDT
>
> The Linnaeus Centre for Research on Learning, Interaction and Mediated
> Communication in Contemporary Society (LinCS) http://www.lincs.gu.se/
> invites PhD students to a course on the topic
> Historical Representation in Games: Informal and formal learning about
> history through games
>
> 5 + 5 Higher Education Credits.
>
> Given the massive commercial successes of the medium in recent years,
> digital historical games (i.e. games that utilise historical settings)
> have rapidly become one of the most widespread and successful forms of
> popular history. This, alongside their chosen historical content,
> makes them potentially highly influential histories that are generally
> experienced in informal settings. Similarly, the possibilities of a
> new form of history also raises interesting new questions for formal
> educational settings that must be answered. Despite, the widespread
> nature of games as cultural products, historical game studies (though
> benefitting from disciplinary diversity and featuring much good
> research) is still a somewhat scattered and incoherent field that can
> therefore be difficult for students to access. The Historical
> Representation in Games course pulls these strands together into a
> unified curriculum that provides a foundational basis for approaching
> historical games (both digital and non-digital) and exploring their 
> possibilities and limitations as a form of history.
>
> The course is open to all PhD-students with an interest in historical
> games but is especially aimed at those who are interested in analysing
> these games and exploring their usage as a historical form in informal
> or formal learning contexts.
>
> All participation is free of charge. Costs for participation will be
> covered (this applies also to students from abroad) by LinCS-DSES.
> Thus travel costs to course venues (including hotel, second class
> train or budget air-fare etc.) will be covered. Reimbursement will
> follow upon completion and passing of the course.
>
> Participants will engage in depth with selected writings from the
> historical game studies field. This literature will be both explored
> and contextualised, in lectures, seminars, and assignments suitable to
> an interest in historical games. The course will also provide insights
> in to how historical games are used by their players and the existing
> online community practices that have grown around the playing of these
> games. Similarly the course will also engage questions surrounding
> historical games design and participants will actively explore this issue.
>
> The course will have an online introduction the 3rd of September 2014
> and 2 physical meetings in Gothenburg, Sweden. The first meeting is
> 1st –3rd of October 2014 the second is 12th-14th of November 2014.
>
> The course gives 5 Higher Education Credits with an option to take 5
> more credits.
>
> To pass the course students need to participate in all meetings and
> undertake 2 assignments. For the extra 5 credits they also hand in a
> paper.
>
> The course will have 20 participants. If there are more applicants, a
> selection is made by judging the relevance of the student's research
> plan and qualifications in relation to the objectives of the course.
> The selection process is carried out by the course-leaders in
> collaboration with the leadership of the research school.
>
> To apply and for further information please go to:
> http://www.lincs.gu.se/dses/courses/historical-representation-in-games/
>
> Questions regarding participation, eligibility, application etc.
> should be directed at Sylvi Vigmo, Director of Studies
> LinCS-DSES at ped.gu.se <mailto:LinCS-DSES at ped.gu.se>
>
> Questions regarding reimbursement and travel costs should be directed
> at Doris Gustafson, LinCS administrator doris.gustafson at ped.gu.se
> <mailto:doris.gustafson at ped.gu.se>
>
> Questions regarding the content of the course should be directed at
> Adam Chapman, Course Leader, adam.chapman at gu.se
> <mailto:adam.chapman at gu.se>
>
> Kind regards
> Adam Chapman





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