[Humanist] 27.697 events: gender and product design

Humanist Discussion Group willard.mccarty at mccarty.org.uk
Sun Jan 12 10:54:25 CET 2014


                 Humanist Discussion Group, Vol. 27, No. 697.
            Department of Digital Humanities, King's College London
                       www.digitalhumanities.org/humanist
                Submit to: humanist at lists.digitalhumanities.org



        Date: Sun, 12 Jan 2014 09:30:56 +1100
        From: Suzana Sukovic <suzana.sukovic at gmail.com>
        Subject: CHI 2014 Workshop Call for Participation: Perspectives on Gender and Product Design - Deadline for submissions is 17th January 2014
        In-Reply-To: <35993FCB-EAF3-4D71-9372-89EF71595962 at blueyonder.co.uk>


Dear all,

For all of you interested in issues related to girls/women and technology,
here is an interesting call for proposals.

Regards
Suzana

-----

*CHI 2014 Workshop Call for Participation: Perspectives on Gender and
Product Design
<https://sites.google.com/site/technologydesignperspectives/>*

* Submission Deadline: January 17th, 2014Notification of
Acceptance/Rejection: February 10th, 2014Workshop Date & Location: Saturday
April 26th 2014, Toronto, CA*

Interactive technologies have a profound mediating effect on the way we
obtain and contribute to knowledge, relate to each other and contribute to
society. Often, "gender" is not a factor that is explicitly considered in
the design of these technologies. Technologies might also be designed with
idealised models of gendered "users"–designed for men, designed for women,
designed for the "average user" who could be male or female. But the impact
of this is not very well understood, and it is unclear how "gender" might
influence use and design of interactive technologies by users of any gender.

Given the impact and potential ramifications of technological products on
society, it is imperative that we more deeply understand the tacit and
explicit models of gendered practice that underlie design choices. We need
to inclusively accommodate and integrate different perspectives in shaping
our modern day technologies.

This workshop focuses on the bringing to the fore different perspectives of
how gender affects technology design, adoption, appropriation, and possible
resistance. We address what is missing from the discussion, and why, and
consider what, if anything, needs to change in design methods and
perspectives, to account for possible gender differences in perceived
product value, ease of use, and delightful experiences. Examples of places
where we believe change may need to occur include:

  - low representation of nuanced gender perspectives within design
  processes in the technology sector and within fields related to technology
  production, including computer science and engineering, and also design,
  design research, and related fields
  - the lack of discussion regarding gender impact in the fields related
  to technology design, including the field of Human Computer Interaction
  (HCI) whose very charter is to be "user-centric" and inclusive
  - low grant support for academic research which looks at the
  representation of gendered perspectives in our current discourse, which in
  turn leads to a lack of reliable, informative and actionable technology &
  gender research
  - the lack of focus on production of gender-agnostic design/development
  environments, including software tools and collaborative
design/development
  settings
  - the lack of research and understanding of gender impact on technology
  design and use

This workshop will address these barriers with respect to the tools,
technologies, and processes we experience and design, both in industry and
academia. The workshop will take place as part of the ACM SIGCHI Conference
on Human Factors in Computing Systems in Toronto, CA, on Saturday April
26th 2014.

We invite participation in this workshop by anyone with a substantial
interest in this area, and/or related experience and expertise. Focusing
topics and questions include:

  - *Framing the discussion: From your perspective, is gender an important
  topic for designers and developers of interactive products? Should we
focus
  our critical and practical energies on Women, on Gender, or on
  Diversity/Inclusivity? What role(s) should there be for gender politics in
  the debate?*

  - *Gender-related knowledge and practice in academic, consultancy and
  corporate HCI and UX as a profession*: What is the current status of
  gender as a topic in the HCI/UX field of work? What are points of view on
  gender research in HCI? What conflicts, if any, exist?

  - *Gender-sensitive products*: Does truly gender-neutral design exist?
  If so, is this a desirable goal? If it is a desirable goal, what has been
  done toward this goal, what still needs to be addressed?

  - *Gender-sensitive design processes and practices:* Reflecting on
  creators of software and of interactive products, what are best practices
  for producing gender-sensitive designs? What are the most effective work
  practices, work processes and team structures that produce
gender-sensitive
  designs? What challenges exist and what needs to be done to overcome
  identified challenges in product creation and promotion? Are there
  requirements gathering methods, design processes and evaluation methods
  that are specific to different gendered perspectives?

Please submit a position paper (maximum of 4 pages) detailing your
background, and interest and experience in this topic. Participants will be
selected on the basis of their potential to contribute to the overall
discussion and the workshop goals. To participate in this workshop,
position papers must be submitted by January 17th 2014. Please use the CHI
Extended Abstracts format  http://chi2014.acm.org/authors/format .
Submissions should be sent to* technology.design.perspectives at gmail.com
<technology.design.perspectives at gmail.com>*

*If accepted, at least one of the authors must attend the workshop in
Toronto on April 26th 2014. Mandatory registration requires a one day
workshop registration PLUS at least a one day conference registration.*

For more information see:
https://sites.google.com/site/technologydesignperspectives/ or email
us at *technology.design.perspectives at gmail.com
<technology.design.perspectives at gmail.com>*

*Organisers*

Daniela K. Busse, Samsung Research, USA
Shaowen Bardzell, Indiana University, USA
Anke M. Brock, IRIT, Univ. Toulouse, France
Margaret Burnett, Oregon State University, USA
Elizabeth F. Churchill, eBay, USA
Susan M. Dray, Dray & Associates, Inc., USA
Allison Druin, University of Maryland, USA
Karen Holtzblatt, InContext Design, USA
Dianne Murray, Interacting with Computers, UK
Anicia Peters, Iowa State University, USA
Gayna Williams, If She Can I Can, USA





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