[Humanist] 23.348 events: semantic ambient media
Humanist Discussion Group
willard.mccarty at mccarty.org.uk
Mon Oct 5 07:22:29 CEST 2009
Humanist Discussion Group, Vol. 23, No. 348.
Centre for Computing in the Humanities, King's College London
Submit to: humanist at lists.digitalhumanities.org
Date: Sun, 4 Oct 2009 19:53:37 +0100
From: "Artur R. Lugmayr" <artur.lugmayr at tut.fi>
Subject: cfp: SAME 2009 - 2nd International Workshop on Semantic Ambient Media Experience
SAME 2009 - 2nd International Workshop on Semantic Ambient Media Experience
Salzburg, 18th-21st November 2009 in conjunction with AmI-09
!!! SUBMISSION OF 2-4 PAGE POSITION PAPERS UNTIL THE 19th OCTOBER 2009 !!!
More information on: http://namu.cs.tut.fi/same2009/ and
* Submissions are expected to be 2-4 pages position papers according the
paper format of AmI-09:
* Please send your submissions via email to lartur at acm.org
* More information on the 1st International Workshop on Semantic Ambient
Media Experience held in conjunction with ACM Multimedia 2008:
* Best contributions will be compiled to a special issue following up the
* Check also the Ambient Media Association (AMEA):
Description of the Workshop
The medium is the message! And the message was literacy, media democracy and
music charts. Mostly one single distinguishable media such as TV, the Web,
the radio, or books transmitted the message. No in the age of ubiquitous and
pervasive computing, where information flows through a plethora of
distributed interlinked media what is the message ambient media will tell
us? What means semantic in this context? Which experiences will it open to
us? What is content in the age of ambient media? Ambient media are embedded
throughout the natural environment of the consumer in his home, in his
car, in restaurants, and on his mobile device. Predominant sample services
are smart wallpapers in homes, location based services, RFID based
entertainment services for children, or intelligent homes. The distribution
of the medium throughout the natural environment implies a paradigm change
of how to think about content. Until recently, content was identified as
single entities to information a video stream, audio stream, TV broadcast.
However, in the age of ambient media, the notion of content extends from the
single entity thinking towards a plethora of sensor networks, smart devices,
personalized services, and media embedded in the natural environment of the
user. The consumer actively participates and co-designs contextual media
experience One example is e.g. location based information. Initiatives as
the smart Web considering location based tagging for web-pages underline
this development. This multidisciplinary workshop aims to address the
? how to select, compose, and generate ambient content?
? how to present ambient content?
? how to re-use ambient content and learning experiences?
? what are the characteristics of ambient media, its content, and
? how can collaborative, participatory, or social media service better
supported and extended?
? and what are ambient media in terms of story-telling, interactive, and
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